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entertainment

Screen-based entertainment time, all-cause mortality and heart attacks

Source: JournalistsResource.org

Televisions entered U.S. households in large numbers after World War II, and personal computers became widespread in business in the 1980s. With these technological innovations, leisure and then work time in the United States began to increasingly center on screen-based systems. Millions of people now spend workdays in front of computers and then retire to their houses to watch TV, play videogames or surf the web.